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Scratch Pad Exploration of a single feature or technique, illustrated with user examples

Stuff you can do with clouds

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  #41  
Old 05-26-2005, 05:06 PM
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Doug Nelson Doug Nelson is offline
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Cool fire, and that looks like the chiseled stone I see on some government building foundations.

After I posted my faux curtains thread in this subforum I discovered clouds work well for it, as well. But I thought it was a bit redundant, and I seem to be the only one interested in curtains
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  #42  
Old 05-27-2005, 10:46 AM
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Quote:
Originally Posted by Doug Nelson
.....Unfortunately, many of the filters apply directional lighting of some sort, making tiles problematic.
Seems that you've been using Lighting Effects - Omni, just switch to Directional and the tiles come out fine.

Like this one:
1)
Clouds in individual channels;
Pixelate>Facet;
Filter>Other>Custom (Emboss);
Render>Lighting - Directional.

What am I doing here - I should be discussing the intricacies of the FFT. Well this is a lot more fun!

2) Applied original coloured clouds as a 100% displacement map.

Attached Images
File Type: jpg CloudyTile_byRo.jpg (98.7 KB, 35 views)
File Type: jpg Cloudys_Displ_byRo.jpg (99.0 KB, 37 views)

Last edited by byRo; 05-27-2005 at 10:54 AM.
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  #43  
Old 05-27-2005, 11:38 AM
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Thumbs down Amber Rocks

I liked Amber's rocks so much, I decided to nudge it a little further. (Fun - more difference clouds = more ridges )
After doing the rock, put in another layer with new rock-coloured clouds, set blending to Color, opacity ~10%;
Then another layer using White / Full Red clouds, set blending to Saturation, opacity ~20%.

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File Type: jpg CloudyRock_byRo.jpg (98.0 KB, 53 views)
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  #44  
Old 05-27-2005, 12:15 PM
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Doug Nelson Doug Nelson is offline
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I love the colored effects.

The one filter I like except for its lighting is plastic wrap. It gives an excellent wet look, but it has a hotspot in the center that would be rather obvious if tiled.
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  #45  
Old 05-27-2005, 02:58 PM
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Oh, dear.. another one.

Coloured-relief map of Renderland.

Duplicate, apply HSB -> RBG filter on the clouds (Red channel only), posterize, blend as color and tweak.

Attached Images
File Type: jpg Cloudy-Map.jpg (89.9 KB, 32 views)
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  #46  
Old 06-04-2005, 02:25 PM
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Ok, a weird one, with a weird attachment (a tiny, tiny, animated GIF).

I used Byro's clouds on different channels, then added a Hue/Sat layer and simply moved the Hue slider. Even at screen rez this made for a 1mb animation, so I postage-stamped it, but it's not about the animation, it's about the cool effect. No idea of what use this could be, but it's fun on a screensaver level.
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File Type: gif 1.gif (86.9 KB, 415 views)
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  #47  
Old 06-08-2005, 05:28 PM
mfgriggs mfgriggs is offline
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nice thread
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  #48  
Old 08-08-2005, 10:42 PM
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Hi all, just stumbled accross this site the other day, as i was doing a bit of research into image retouching. Nice to find a good forum like this.

Anyway when i saw the clouds>solarize>plastic wrap texture i instantly saw magma / lava and wanted to add some colour to it and this is what i came up with.

basically as you can see in my layers set up i just made the background a bright red, had the original still in black and white but changed the layer mode to linear. duplicated this layer, hue/saturation>colorise to a bright yellow, change mode to linear dodge, duplicate layer and change to overlay and this was the result.
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File Type: jpg magma.jpg (94.6 KB, 74 views)
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  #49  
Old 08-08-2005, 10:56 PM
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Very cool or should I say hot!

It reminds me of burnt cheese, like when you are toasting a grilled cheese sandwich.
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  #50  
Old 05-03-2006, 09:55 AM
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Talking Clouds...

The nice thing about this challenge is there there is nowhere to go wrong.. Just try some stuff and see what ya get. I thought the texture I got here was really something.

Rendered clouds
Distort - ripple
Plastic wrap
Angled stroke

then I messed around in the channel mixer until I got a color I liked.
Attached Images
File Type: jpg clouds.jpg (99.9 KB, 65 views)

Last edited by MinnGal; 05-03-2006 at 10:04 AM.
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