DJ,
I don't think the learning curve is large - though saving a couple hundred bucks was somewhat of a motivating factor in my case

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My recommendation is to use the 1.09.58 version - I think the interface is a bit simpler.
To install, there are a couple of extra files you need to download from the site in addition to SGBNR (libtiff_3_5_7.dll and vcl50.bpl), and you need to extract these from their archive format per instructions and copy them into the appropriate directories - SGBNR itself, you can then just double click on the icon for it in the directory you have it in, or you can make a shortcut on your desktop. Should take all of a few minutes or so to get it running. If you run into any issues, I'll be happy to help.
As far as adjustments, so far I've only found two that I ever need to mess with - one is the "radius" and the other is the "uniform mask". The default values work ok, and that is what I'd start with, but sometimes lowering the radius or the uniform mask setting will achieve a better result if you're just trying to do a slight amount of reduction. You can easily see the effects of the setting in the preview window - when you press the "preview" button, it calculates and displays the effect for the portion of the window being displayed. If you click on the preview display or click left and drag to move around the display it reverts back to the original.
I've been applying SGBNR to various images, including daylight people shots - it gives good results on these as well (I'm not all that into star shots either).
I don't really find SGBNR very difficult to use (then again, I *am* a geek - I'm in the computer business).