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Software Photoshop, Paintshop Pro, Painter, etc., and all their various plugins. Of course, you can also discuss all other programs, as well.

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  #31  
Old 05-27-2006, 05:54 PM
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Here you go!

1) Main screen
2) Filter Editor screen

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File Type: jpg MainScreen.jpg (99.1 KB, 32 views)
File Type: jpg FilterEditor.jpg (99.3 KB, 32 views)
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  #32  
Old 05-27-2006, 08:12 PM
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Rô, Thank You.
Your Draganizer filter also works fine on my PC so it looks like we Can share filters.
This is good. Hopefully if we all get a free copy then we can share ideas before submitting filters in the future.

With the tools provided it would be possible to create some restoration and repair tools. But there is no category for them. I need to post at FF forum to find out if these are wanted or not.

I have still had no luck with frames and borders. This is a shame. FF could have a whole new use if these were possible.

Sorry, I did say it requires XP. What I meant was that it won’t run on Win98.

Doug. Attached is my pencil sketch (basic method) blur=50. It’s a start.

Ken.
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File Type: jpg Ken_outdoors3.jpg (99.9 KB, 25 views)
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  #33  
Old 05-27-2006, 11:24 PM
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Sleep. I need SLEEP.....

Here's a (lot) more complicated sketch effort. Not too good yet, but I 've got to leave something for tomorrow.

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File Type: jpg FF-pencil-sketch-byRo.jpg (99.6 KB, 30 views)
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  #34  
Old 05-28-2006, 12:16 AM
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cool. wasnt sure that would work, but in theory it shld have. so, good

ok, i'm submitting one to you guys too. this is one that i uploaded to FF today. i just sort of went crazy

also attached is an original image borrowed from the the photo art forum and one done with the filter i uploaded today.

craig
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File Type: jpg FLOWER_copy-1-k-1.jpg (97.2 KB, 21 views)
File Type: jpg FLOWER-2-k-1a.jpg (93.8 KB, 27 views)
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File Type: zip Raised Relief Weave 1.zip (1.8 KB, 2 views)
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  #35  
Old 05-28-2006, 01:16 AM
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i tried ken's sketch one out. worked fine. i'll try Ro's tomorrow (sunday).

i also altered kens' ... a LOT and came up with something different. not a sketch at all. not quite sure what to call this....wet glass? melted glass?

the attached is the filtered image on top of the original and then blended with luminance, duped again and blended with burn. i'm having a ball with this thing

craig
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File Type: jpg FLOWER-wet-glass-1-k-1.jpg (96.9 KB, 29 views)
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  #36  
Old 05-28-2006, 12:11 PM
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Craig, a question...maybe it has already been answered. When you download FF, do you get a lot of "demo" filters thrown in? Filters you can't use unless you buy the non-free version? I don't want a bunch of these cluttering up my hard drive like the so-called freebie of "Eye Candy", (two usable filters and 14 usable only if you buy the whole package.)

Steve

Quote:
Originally Posted by Kraellin
guys,

despite my seemingly cantankerous requests to vladimir, this is one AMAZING program! i've already made two filters and not just cute texture types. this thing has a LOT of features, an intuitive interface, especially if you've worked with any type of editor before (including graphic editors), and is very much a 'plug'n-play', drag and drop, type editor. but dont let the ease of use fool you. it's got POWER!

not only do you have access to a growing library of filters and not only can you create your own, you can also edit any of the existing ones! so, you see a filter and go, 'boy, that's close to what i wanted, but not quite.'. so, open the editor portion and edit it how you want it and save it back out as a new or updated filter! very slick!

so far i've found no real bugs nor had any crashes at all. i've got some interface issues and of course a growing wish list, but those are minor. the program works with PS, PSP, Elements, and just about any program that uses adobe standard plugins, i would think. i dont know how many versions back you can go in ps or psp before it wouldnt work, but it certainly works in psp 9 and 10 and elements 4 and from other users, ps cs2.

there is a forum for talking to vladimir and reporting bugs and getting help. the documentation is a bit short right now, but like i said, it's pretty intuitive and pretty simple to use. in short, i'm having fun

craig
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  #37  
Old 05-28-2006, 01:10 PM
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Quote:
Originally Posted by byRo
Opening the components panel another quarter gets used.
True. I've found out that the panel stays open during the 90% of time and is actually needed very rarely. Despite the hotkeys, nobody closes it. I'm thinking about replacing it with something non-permanent, like a menu.

Quote:
Originally Posted by byRo
I use a smaller image, the filter is SLOW. I'm sure that Vladimir and the guys already know that and must be rounding off the corners
I'm afraid we've already squeezed out every bit of performance we could get (a separate exe with whole-program SSE2 optimizations, our custom assembly-level math routines, smart antialiasing algo, extensive profiling, delayed loading, caching etc etc), so I'm afraid you can't expect big perormance boosts.

Also, Filter Forge is built for the future, not for the past -- it is slow on current middle-end PCs, but will scale extremely well as the number of cores per CPU increases. Two cores mean ~90 percent boost. Four cores mean ~180 percent boost. Sticking to an architechture that would be fast today but useless tomorrow would make Filter Forge outdated within two-three years, as happened with many plugins.
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  #38  
Old 05-28-2006, 02:30 PM
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steve,

currently, the way things work, you HAVE to sign up for the beta AND be approved before you can even download it. and yes, it comes with ALL currently approved filters and textures. i dont know exactly how many there are now, but it's a fair number.

and, from what i gather, once it's out of beta, this will still work this way. the filters can NOT be used without the program. so, you get everything when you sign up for beta or buy the released version. and, there is a 'check the site for new filters' function. all nice and slick.

i've checked the file sizes too. the biggest filter size i've got so far is only 14 kb. that's pretty small. and the biggest one i've seen of the pre-made ones is only 35 kb. that means you could save roughly 40 THOUSAND before ever using a gig of harddrive space.

craig
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  #39  
Old 05-28-2006, 03:03 PM
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byRo -- cool filter, keep them coming!
http://www.filterforge.com/filters/316.html
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  #40  
Old 05-28-2006, 03:52 PM
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I just downloaded the Edge Selector.

Great stuff.

I hope you get some sleep tonight.

Ken.
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  #41  
Old 05-28-2006, 09:44 PM
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Quote:
Originally Posted by filterforge
And since filters in Filter Forge use HDRI lighting, we will have to pack all lighting environments into every 8bf, thus increasing its size to at least 12,6 megabytes.

Also, these HDRI images were licensed from Sachform on the terms prohibiting us from distributing their HDRIs anywhere except as a part of Filter Forge.
What if you had a lower-cost version called FilterForgeLite, which installs and runs just like Filter Forge, but the filters cannot be edited.
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  #42  
Old 05-29-2006, 02:01 AM
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I could have sworn somebody said something about borders.
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File Type: zip Border Colour.zip (1.1 KB, 8 views)
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  #43  
Old 05-29-2006, 05:20 AM
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Quote:
Originally Posted by byRo
Sleep. I need SLEEP.....

Here's a (lot) more complicated sketch effort. Not too good yet, but I 've got to leave something for tomorrow.

byRo -- make sure you submit it, we'll approve it right away.
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  #44  
Old 05-29-2006, 05:22 AM
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Quote:
Originally Posted by Stroker
I could have sworn somebody said something about borders.
Stroker -- nice idea, but it won't work on non-square images.
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  #45  
Old 05-29-2006, 11:40 AM
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Here is my first try at an edge and color plugin. The attached sample shows the original and three of the presets. As you can see, it does the basic sketch thing, and can also bring in some color. The nice thing about doing these moves in the plugin (compared to Photoshop Layers) is it is easier to tweak results.
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  #46  
Old 05-29-2006, 12:14 PM
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You'll have to pardon me. Wisdom teeth + codine + vicodin = brain not work so good. All I really remember is seeing the word border.

When I get my higher brain functions functioning a little better, I'll see about putting together an NPR thingie.
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  #47  
Old 05-29-2006, 12:32 PM
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Craig, all I did was sign up and the XP "save file" window popped up and I downloaded the pgm...(beta version, I assume). Now, I am also reading something about a trial time limit. Am I suddenly going to lose the program after a certain length of time unless I submit filters? If so I'll pass. I did not sign up as a beta tester.

B.T.W. the setup file is 24.7 megs. This sound like the file you folks got when you downloaded?

Steve

Quote:
Originally Posted by Kraellin
steve,

currently, the way things work, you HAVE to sign up for the beta AND be approved before you can even download it. and yes, it comes with ALL currently approved filters and textures. i dont know exactly how many there are now, but it's a fair number.

and, from what i gather, once it's out of beta, this will still work this way. the filters can NOT be used without the program. so, you get everything when you sign up for beta or buy the released version. and, there is a 'check the site for new filters' function. all nice and slick.

i've checked the file sizes too. the biggest filter size i've got so far is only 14 kb. that's pretty small. and the biggest one i've seen of the pre-made ones is only 35 kb. that means you could save roughly 40 THOUSAND before ever using a gig of harddrive space.

craig
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  #48  
Old 05-29-2006, 12:42 PM
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steve,

i'm surprised you could download it without signing up. maybe they changed that. i do know about the time limit. it's 30 days. and yes, if you dont sign up it will expire. when you sign up for beta and get approved they send you a registration code so the time limit wont expire. you simply pull down one of the menu items and enter the registration code there and you're good to go.

i dont know how many they are accepting for beta either. vladimir could answer that. but i wouldnt wait. the list of folks is growing and you've got a good chance of getting a very nice program for free once it's released.

i think what they must be doing now is allowing folks to download the beta version but they dont have to sign up and they can get a discount or a free version by submitting 3 approved filters within the time limit. and the 2nd way is by signing up for beta, helping out with testing, submitting filters and having possibly a better chance of being rewarded the full version for free. at least that's the way i see it currently based on what i've seen and what you've said.

craig
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  #49  
Old 05-29-2006, 03:15 PM
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I did sign up, just not for beta testing.

This is all just a pastime thing for me and having to make filters or having to write reports on software is not something I care to get involved in. Makes it too much like a job. So I guess I'll pass.

Steve


Quote:
Originally Posted by Kraellin
steve,

i'm surprised you could download it without signing up. maybe they changed that. i do know about the time limit. it's 30 days. and yes, if you dont sign up it will expire. when you sign up for beta and get approved they send you a registration code so the time limit wont expire. you simply pull down one of the menu items and enter the registration code there and you're good to go.

i dont know how many they are accepting for beta either. vladimir could answer that. but i wouldnt wait. the list of folks is growing and you've got a good chance of getting a very nice program for free once it's released.

i think what they must be doing now is allowing folks to download the beta version but they dont have to sign up and they can get a discount or a free version by submitting 3 approved filters within the time limit. and the 2nd way is by signing up for beta, helping out with testing, submitting filters and having possibly a better chance of being rewarded the full version for free. at least that's the way i see it currently based on what i've seen and what you've said.

craig
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  #50  
Old 05-30-2006, 08:53 AM
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Quote:
Originally Posted by byRo
Here's a (lot) more complicated sketch effort
byRo, have you finished this sketch filter? It looks good, do you plan to submit it?
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  #51  
Old 05-30-2006, 09:20 AM
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Had to do a rush translation (Portuguese -> English ) yesterday for my daughter.

I've got a lot more ideas to try out, hope to finish it tonight.

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  #52  
Old 05-30-2006, 07:38 PM
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OK, I uploaded the sketch filter to the site.

In the atachaments, Default settings and two of the presets.

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File Type: jpg FF-sketch-byRo-default.jpg (98.3 KB, 15 views)
File Type: jpg FF-sketch-byRo-preset4.jpg (97.8 KB, 14 views)
File Type: jpg FF-sketch-byRo-preset7.jpg (99.2 KB, 18 views)
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  #53  
Old 06-06-2006, 09:56 AM
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This is fun. Isn’t it?


I’ve been playing with your convolution filter (lots of uses for this as FF can’t provide this component)

I think I may have found an error in the code

In the blend component at the bottom. Please see my picture. I have marked what I think is wrong in Red and the correction in Blue.

Could you please take a look at this and see what you think?

I think I may attempt a 7x7 Kernel.
Has anyone got any good painterly kernels?


Ken.
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File Type: jpg Correction.jpg (99.4 KB, 17 views)
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  #54  
Old 06-06-2006, 03:46 PM
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Ken, I think you're right. (actually, I made two errors not one )

I don't have a copy of the filter here, and I just discovered that I can't download from the site, 'cuz I've already done that.


As I remember the version before this one had the connection that you corrected. However, then I remembered that the central difference component should have double the weight of the others. I was trying to do that, but looking again, I think I got it all wrong .

7 x 7? More than the 48 offsets, the big problem would be in the weights. Just trying to do 3x3 with simple weights [1 2 1] I got into trouble . Imagine 7 of them!
(or, maybe, you were just kidding?)

Quote:
Originally Posted by Ken
Has anyone got any good painterly kernels?
Not a kernel, but I do have a filter in the "unfinished" section using distorted tiling which may lead to something interesting.

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  #55  
Old 06-06-2006, 03:59 PM
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Hi Rô.

I have been reading this thread
http://www.retouchpro.com/forums/sho...ghlight=kernel

but I am still a little confused about how to do the conversion to FF

Chris Russ posted the laplacian filter as
-1
-1 4 -1
-1
also here
http://www.homepages.inf.ed.ac.uk/rbf/HIPR2/log.htm#3
and the Sobel is here.
http://www.homepages.inf.ed.ac.uk/rbf/HIPR2/sobel.htm
and the Roberts Cross
http://www.homepages.inf.ed.ac.uk/rbf/HIPR2/roberts.htm
(Hypermedia Image Processing Reference from the University of Edinburgh is an excellent source of info.)

I still can’t figure the logic with your filter. The pixels are compared with a difference blend mode and then blended with screen? I know there is no Add and Subtract (yet) and so difference should be OK for a subtract {result := abs(a-b)} but why use screen? Does this bring it back to a Plus? Screen is the opposite of Multiply. {(a,b) = 1 - (1-a) * (1-b)}

So how would I make a Laplacian Filter? Would it be difference mode to compare and then normal mode to blend?
And what would be the best way to increase the effect if the numbers in the kernel are bigger than 1?

So, if I wish to apply 0,1.0.1.1.1.0,1,0
To pixel values 164,188,164,178,201,197,174,168,181
I would add the surrounding pixels (932) and divide by 5 (186).
So I would change 201 to 186.

So how would I apply this in FF ?
Also how would I apply 0,-1.0.-1.-1.-1.0,-1,0 ?

Attached is a 5x5 Filter. I give up with 7x7. I don’t have a big enough monitor


Ken.
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File Type: zip Convolution 5x5.zip (1.6 KB, 1 views)
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  #56  
Old 06-06-2006, 07:05 PM
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Ken,
First, thanks for spotting the error. I have corrected it.

Vladimir had cleared my queue so that I could submit the "Adaptive Tiling" filter and now I'll have to wait until that gets through the process.

As to the workings....
There are three differences in each direction with the middle having double the weight of the others. As per your link the weighted sums of the differences in each direction will be "Gx" and "Gy".

The screen formula 1 - (1-a) * (1-b), can be rearranged to a + b - ab.
With a bit of sleight of hand (or just assuming that a and b are small - well sort of ) that reduces to just a + b, an accepted alternative.


Laplacian
Your matrix got a bit messed up in the post (extra spaces get eliminated) that would be:
00 -1 00
-1 +4 -1
00 -1 00


See atachment: Invert the original and set up 4 offsets, one in each direction.
As the differences are now signed (not absolute) then the subtraction can be done blending 50% of one with 50% of the other inverted - note that now mid-grey is our zero and the values can be positive and negative.
To sum them up we would need a Linear Light blending mode. Lacking this maybe Hard Light won't be too far off.

Got to run now...try and reply some more later, OK?

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File Type: zip Laplacian.zip (991 Bytes, 1 views)
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  #57  
Old 06-06-2006, 09:02 PM
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Ken, I had a look at your 5 x 5.

I noticed that you left all the blenders at their default value of 50%.
I changed them all to 100%, and also changed the summing points from difference to screen.

I don't have the faintest idea what this thing is actually calculating, but I just loved the result.

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File Type: jpg FF_Kens5-5.jpg (98.7 KB, 19 views)
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  #58  
Old 06-07-2006, 09:07 AM
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F.Y.I. FF users. Found out there is a built-in device in this software, at least in the beta version, to detect what you do with, and what type of filters you make with it. Not sure if there is anything else it's peeking at?

Would like to try this, as everyone seems pleased with the results, but am a little leary of this bit of info.

Steve
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  #59  
Old 06-07-2006, 09:18 AM
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Steve, I saw this too - but I also saw somewhere that you can turn it off.

Doesn't worry me too much though.
Vladimir and the guys are serious folk and they are only interested in feedback about their filter.
(or they fooled me real good!)

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  #60  
Old 06-07-2006, 02:55 PM
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Hi Steve.

Here is the information about the info that FF use.
http://www.filterforge.com/more/usagestats.html

However it can be switched off in the preferences if you wish. There is also a message which asks if it’s OK to send the info before it is sent.

FF is worth trying. Some wonderful effects can be achieved. Just look what Vladimir had to say about Byro’s filter.

Quote:
Vladimir Golovin
Administrator
This one is absolutely brilliant from the technical standpoint. A month ago I wouldn't believe that this is made in Filter Forge:

http://www.filterforge.com/filters/471.html
Posted: June 7, 2006 4:14 am
Ken
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