Hi Everyone
This is a timely topic for me as I want to learn 3d graphics.
My main interest stems from an image I came across in "The Digital Canvas" by Jonathan Raimes. The image was of several colored wisps of smoke that wound around and intersected with each other. The artist was Reinhard Claus and 2 of his images can be found at the site indicated below.
http://www.claus-figuren.de/index.php?page=all
You'll have to scroll down within the 10 or so pages and look for a posting on Feb 5 2004.
He used Softimage XSI and tools called volumetric shaders (I think)
I went looking for open source 3d software which is free and is maintained by a group of developers who willingly and graciously share their efforts. Seems that there are a couple and I downloaded Blender. You can do a search on "open source" +"3d graphics software" and find the home sites and quite a few tutorials - but not any that fit my interest
I'm sort of at a loss as to how to even get started - even the terminology is quite different. I suppose brute force is an option?!
Steve - or anyone - if you could share some insight as to an approach - I'd greatly appreciate any info or suggestions
Regards
Bob Mc (Vallejo Ca)