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| Synthetic Imaging Combining 3D models with photos, or crafting fully synthetic images using modeling and rendering software |
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#1
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| Node based Texture editor. http://sourceforge.net/projects/neotextureedit/ Below's a thread that I started at GIMPTalk. It includes a sample edit (before he added OpenGL preview and bitmap features). http://www.gimptalk.com/forum/neotex...it-t47378.html |
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#2
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| Re: Node based Texture editor. wow, that's pretty interesting. Having used Maya for 10 years, I've really been wanting a node based system in image editing and creation as well. I'll have to check this out!! |
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| Thread | Thread Starter | Forum | Replies | Last Post |
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