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Turning Portraits into Digital Sketches, Oils, Watercolors Thinking about expanding beyond your traditional portrait and/or restoration, retouching and colorizing black and white image services? Find out what others are doing and how they are doing it.

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  #1  
Old 09-13-2006, 05:12 PM
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Photo for portrait

This photo was taken from sxc.

Pavel
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File Type: jpg girl_crop.jpg (89.6 KB, 107 views)
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  #2  
Old 09-13-2006, 05:17 PM
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A watercolor attempt. Photoshop, Impressionist filter

Pavel
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File Type: jpg girl_crop_F1.jpg (96.4 KB, 67 views)
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  #3  
Old 09-13-2006, 05:36 PM
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Yes, a smudge.

More accurately, a GREYCstoration assisted smudge (a few other friends involved tool, but that's my secret).
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File Type: jpg girl_crop.jpg (52.6 KB, 59 views)
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  #4  
Old 09-13-2006, 10:39 PM
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A watercolor using PaintEngine.
Alan
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  #5  
Old 09-14-2006, 08:24 AM
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A ahb version for me great work everyone so far

Palms
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  #6  
Old 09-14-2006, 09:06 AM
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Not for everyone, but may be interesting to some.

Steve
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File Type: jpg aa girl_crop lu3.jpg (95.5 KB, 52 views)
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  #7  
Old 09-14-2006, 09:08 AM
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This may be more in the line of what most people prefer.

Steve
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File Type: jpg aa girl_crop b.jpg (72.2 KB, 62 views)
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  #8  
Old 09-14-2006, 09:22 AM
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I tried for a less distorted look on this one.
Regards, Murray
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File Type: jpg Pavel123-ct rev MM.jpg (98.9 KB, 33 views)
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  #9  
Old 09-14-2006, 09:34 AM
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Soft focus technique.

Steve
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File Type: jpg aa girlSoftness.jpg (98.7 KB, 37 views)
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  #10  
Old 09-14-2006, 10:47 AM
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This one is a little "out there," but since I was experimenting with the AKVIS sketch plugin, that's OK:
* Image > Image size: Width 12", 80 ppi
* Base layer created by opening up shadows and her eye color with levels and boosting saturation
* AKVIS sketch applied to a copy of Base
* VP Oils applied twice to sketch layer to ket the wet paint on paper look
* Paint Engine > Wetter applied to sketch layer for more wet look
* Base layer duplicated and dragged to top of layer stack, hide all layer mask added, blend mode changed from Normal to Color
* Base layer duplicated and dragged to top of layer stack, hide all layer mask added, blend mode changed from Normal to Hue
* Base layer duplicated and dragged to top of layer stack, hide all layer mask added, blend mode changed from Normal to Saturation
* Airbrushed white on layer masks of top 3 layers to selectively reveal semi-surreal colors

...and we have a Happy Accident!

~Danny~
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File Type: jpg RP pavel girl djr2 RP.jpg (97.4 KB, 59 views)
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  #11  
Old 09-14-2006, 11:13 AM
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Charcoal brushes in Painter - first primed in PS (Poster edges and blur).
By the way, if anyone has a chance to look at the new Rolling Stone magazine, it has a wonderful full page sketch of Bob Dylan in it. Sort of Picasso style - don't know if it was Photo Art or a freehand sketch, but it is worth looking at. (Also has a great interview with him.)
MargaretM
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File Type: jpg girl_croppsbw.jpg (97.8 KB, 40 views)
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  #12  
Old 09-14-2006, 12:07 PM
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..finally got me Impressionist and played around a bit with it. Pretty nice tool
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File Type: jpg girl_crop.jpg (99.6 KB, 43 views)
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  #13  
Old 09-14-2006, 01:37 PM
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Glamour attempt.
Dan
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File Type: jpg girl_crop1.jpg (100.0 KB, 48 views)
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  #14  
Old 09-14-2006, 02:36 PM
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Quote:
Originally Posted by oltenius
Glamour attempt.
Dan
Glamour needs to be way more subtle imho, but as an illustration your work rocks da house
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  #15  
Old 09-14-2006, 02:46 PM
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Quote:
Originally Posted by Drach
Glamour needs to be way more subtle imho, but as an illustration your work rocks da house
Drach, my attempt is just an... attempt! Have you an illustration to post in without any pretension?
Dan

Last edited by oltenius; 09-14-2006 at 04:16 PM.
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  #16  
Old 09-14-2006, 02:59 PM
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High key, grainy B&W with a bit of color added back.
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File Type: jpg PhotoArt.jpg (48.3 KB, 30 views)
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  #17  
Old 09-14-2006, 04:44 PM
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Young lady - abstract style.
PSCS (mostly Cutout filter)

Regards
Alex
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File Type: jpg Youang-lady01.jpg (97.2 KB, 35 views)
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  #18  
Old 09-14-2006, 06:59 PM
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Painter (oil cloning, blenders), texture added in PS.

Pavel
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File Type: jpg girl_crop_Painter.jpg (91.3 KB, 33 views)
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  #19  
Old 09-14-2006, 09:26 PM
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this took a left turn somewhere. no idea

craig
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  #20  
Old 09-14-2006, 09:27 PM
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alex, excellent abstract.

craig
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  #21  
Old 09-15-2006, 08:20 AM
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LonK - very nice. Like it a lot!
MargaretM
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  #22  
Old 09-17-2006, 07:28 AM
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Drawing on asphalt. Pavel

P.S. Just noticed "pavement art" thread. A coincidence?
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  #23  
Old 09-17-2006, 08:53 AM
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pavel, excellent job. very realistic. what were your steps?

craig
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  #24  
Old 09-17-2006, 02:42 PM
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Here is my take on this image. I used noise,crosshatch,high pass,rough pastel and other filters,blend modes and such that I did not keep up with.
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File Type: jpg 12 monkeys effect + 1 oil pastel low copy (Small).jpg (45.6 KB, 24 views)
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  #25  
Old 09-17-2006, 03:05 PM
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Um....TBH I have no idea what happened?!
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  #26  
Old 09-17-2006, 04:50 PM
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Went for the soft Dior effect.
Somrthing went wrong!!!!
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File Type: jpg Dior.jpg (97.9 KB, 21 views)
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  #27  
Old 09-17-2006, 06:52 PM
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Quote:
Originally Posted by Kraellin
pavel, excellent job. very realistic. what were your steps?

craig
Craig, thank you.
I did the following:
Used a cracked asphalt image for background.
Ran main image through Paint Daubs filter.
Made a layer mask to cover sky and dark part of the image
Duplicated “paint daubs” layer two times
Merged “paint daubs” layers in Overlay, Multiply and Screen modes
Adjusted opacity
Made a displacement map based on “asphalt” image (red channel, Gaus Blur 2 pix, adjust levels to increase contrast)
Applied “Displace” filter to each of the “Paint Daubs” layers using the displacement map.

I’m not sure if this would translate to Paint Shop…probably it should…

Pavel

Layers snapshot is attached
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  #28  
Old 09-17-2006, 07:09 PM
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Quote:
Originally Posted by pavel123
Craig, thank you.
I did the following:
Used a cracked asphalt image for background.
Ran main image through Paint Daubs filter.
Made a layer mask to cover sky and dark part of the image
Duplicated “paint daubs” layer two times
Merged “paint daubs” layers in Overlay, Multiply and Screen modes
Adjusted opacity
Made a displacement map based on “asphalt” image (red channel, Gaus Blur 2 pix, adjust levels to increase contrast)
Applied “Displace” filter to each of the “Paint Daubs” layers using the displacement map.

Pavel

Layers snapshot is attached
Great manipulation and instructions, Pavel. Thanks for sharing your method.

~Danny~
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  #29  
Old 09-18-2006, 08:57 AM
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pavel, thank you. i was wondering if you'd used a displacement map or something else. that answers that. and no, it doesnt translate exactly into psp. you say you made a layers mask; is that the one on your layer palette that says curves? i know ps gets fancier than psp on this stuff.

basically, what i see is that you masked out the parts you didnt want showing on the girl pic, did a displacement mapping of the asphalt pic onto the girl (or the girl onto the asphalt) and used some other filters and blend modes on the girl pic to simulate a chalk look. is that close?

in psp i'd have to do this a bit differently, but i think it could be done.

at any rate, it's a clever effect.

craig
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  #30  
Old 09-18-2006, 05:16 PM
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Quote:
Originally Posted by Kraellin

basically, what i see is that you masked out the parts you didnt want showing on the girl pic, did a displacement mapping of the asphalt pic onto the girl (or the girl onto the asphalt) and used some other filters and blend modes on the girl pic to simulate a chalk look. is that close?

craig
That about sums it up. I used layer mask to cover some parts of the girls pic (the places there asphalt is seen), used a simple filter on a girls pic (it basically) simplifies the image, made three layers with the girl after filter, used three different merging modes (one to increase contrast, one to darken and to boost colors and one to lighten), used opacity sliders on each of the layers to get a decent looking pic, did a displacement mapping of the asphalt pic onto the girl (for each of three layers)

Pavel
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