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| Turning Portraits into Digital Sketches, Oils, Watercolors Thinking about expanding beyond your traditional portrait and/or restoration, retouching and colorizing black and white image services? Find out what others are doing and how they are doing it. |
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#1
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| Creative Portraits: The Fisherman |
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#2
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| ok....I'll start again First I duped the BG. Then I ran PS: Sketch: Halftone Pattern - 2, 35, Dot. Faded that to Color Burn. Loaded Red Channel as selection and ran Impressionist: Ink: Spiderweb Crosshatch. Faded to Luminosity. Loaded Green Channel, ran same filter. Faded to Luminosity. Loaded Blue Channel... ran same filter. Faded to Darken. Loaded Red Channel, ran Impressionist: Colored Line Pen. Faded to Darken and lowered Opacity. Loaded Green Channel, ran same filter. Faded to Darken and lowered Opacity. Loaded Blue Channel, ran same filter. Faded to Darken and lowered Opacity. Ran PS: Noise: Median - 2. Twice. Added Sandstone Texture via PS: Texture: Texturizer. That's all folks. |
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#3
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| Quote:
Well done. |
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#4
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| aw, shucks, now I'm blushing.... Thank you for the high praise! Meanwhile, your posts are constantly forming new plateaus for me to try and reach. I played with making an action based on the channel selections, but I personally don't like using actions, and that stops me from making them. I always need that freedom to stop in the middle of a series of effects and say, "Hold on.... what if I tried...." and then I worry that others might want to do something different. But then again, it would cut down on documentation time. |
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#5
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| thanks glikster! though i took a different way (and far from your innovative approach), your idea lead me straight there i converted pic to L*a*b, selected luminosity channel, applied twice Imp->Pencil Sketch->Detailed Mono (decreased contrast to 60, colour jitter to 0, 5, 5), then converted back to RGB and applied Imp->Conte->Contrasty Rough (again, decreased contrast to 60, and brush size to 25%)... i think that the pencil sketch phase was a good "guide" for the conte's brush placement... |
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#6
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| This one is based on the Redfield Sketch Master plugin (Ink Sketch setting - layer then desaturated). I added some film grain and painted white here and there on another layer. Click HERE for more info on this plugin. ~Danny~ |
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#7
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| Psp7 I thought wow this guy would be interesting and then all i could do was turn it into a pencil drawing, i really need to get some time and do some tutorials soon... |
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#8
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| Quote:
... but i'm afraid it's a "one type of image" technique... i already tried it on 3 or 4 other images, and the results didn't turn out that well...oh, anyways, of course i don't mind if you try that out... |
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#9
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| Old Man of the Sea Inspiring posts, thank you! PSP8.01 Auto Contrast Enhancement to Lighten Copied and pasted image and Split RGB Added Red Channel to original image as a new layer. On the RC layer - Virtual Painter/Collage Mode/Lum (L) - 50% Merged both layers and duped twice. Middle Layer - Virtual Painter/Pastel-Mode Normal - 50% Top Layer - PSP Slight Watercolour - Normal - 50% Mode Merged all and added canvas texture. |
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#10
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#11
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| Hey, Danny, think I'm going to save this as my "test" image - seems like everything works on this one!! - Combined three cutout layers with different settings and a aniso'd outline; - Combined a high-pass image with a contour sketch. Luch time's over - gotta work now. byRo |
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#12
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| Quote:
Neve - very lovely result |
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#13
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| Added some canvas to the top and right side. Sho Painted in hair and missing ear. Changed the bg and added some texture. Simplified image. Added some additional color to face. desaturated eye whites. Simplified again. Sandstone texture for frame. Color adj Contrast adj. Hue & sat adj. |
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#14
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| Wanted to increase the wear and tear of life on the seas. And perhaps put a little more pain and knowledge in the eyes. Channel Mixer A bit of Dodge/Burn Hightlights/Shadows (CS) to lighten Antique Stipple Engravingv.2 atn Cheers Dave |
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#15
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| Everyone's done a great job. I like LQQKER's the most, always liked his work. Here's mine. |
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#16
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| Quote:
Thanks, Karyn |
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#17
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| ok.... Well, the first question is do you have the Impressionist plugin for Photoshop? I believe it works with PS7. PM Danny if you don't already have the plugin. If you do have (or once you get it and install it) I give the name of the setting I use when I leave it at the default setting. When I make customizations to the settings, I usually try to document them. Last edited by glikster; 01-13-2005 at 10:03 AM. |
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#18
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| Quote:
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#19
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| A great subject with great interpretations going on here. I started with my oil painting technique then ran amuk: 1st image: Decolored the Oil. Ran Chalk&Charcoal then Posterize 2nd Image: Decolored the Oil. Copied. Chalk&Charcoal on the Copy. Copied layer set to Difference, 82% Opacity. Merge Down. Levels adjusted. Kind of looks like chalk on a dark chalkboard or dark paper. 3rd Image: Ran Diffuse>Anisotropic on my Oil. Render>3d and pasted onto a shaker. Invented a vaguely sea color background. 4th Image: A Painter8 effort cloning off the original image then darkened with curves and texture added in Elements2. -Mark |
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#20
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| Quote:
#4 = very painterly You were on a creative roll with these! |
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#21
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Mark - Love No. 4, super result!Lqqker - excellent result. |
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#22
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| Brushwork in ps7, with a smartblur-findedges layer. |
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#23
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| Superb Jaykita I couldn't get over the silvery glow to his hair. Well done. |
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#24
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| Love this image - like I said before, seems that everything works well onthis one. Here's a wood carving (does anyone have another method - I didn't find one). Basically: - Standard PS wood pattern; - Applied Distort>Displace using a saved greyscale image; - Added a High-pass filtered layer with Linear Light 11% Rô |
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#25
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| Quote:
Great vision on this. I hadn't even considered this type of effect. I'm not aware of another way to meld the texture with the contours. You pulled it off brilliantly. |
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#26
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| happy accident Duped BG. Ran PS: Distort: Glass - 7, 7, Frosted, 100%. Duped BG. Ran PS: Blur: Smart Blur: 100, 100, High, Edge Only. Inverted. Ran PS: Stylize: Diffuse: Anis. Inverted. Set layer blending to Pin Light. Stamped Visible. Made new layer filled with black. Ran PS: Texture: Texturizer - Canvas, 100%, 8, Bottom Left. Set layer blending to Luminosity and lowered Opacity to 27%. Duped the Stamped layer and set the layer blending to Lighten. voila! |
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#27
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| Say, Axle.... Thanks for the tut. I downloaded a trial of Painter 9 and had no idea how to use it. Your tut. showed me the clone source thing. This was fun!! Now I really, really, really really want a tablet. |
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#28
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| Glikster !! Glad you enjoyed it, if you do get a tablet, you will definately benefit from the added sensitivity that it brings. Great Effort !! Well Done ! I will point out one thing though, always remember that stroke direction if very important, if you stroke in a way that is not natural to the flow of the subject, the eye will catch it, but you have done a worthy effort. I for one am looking forward to seeing more of your painter creations. Mine was done using the following: Painter IX Photoshop Flat Oil Cloner, this time doubling the size of the image and increasing the resolution to 300 and using a very small brush size to try to capture as much detail as possible. This guy has a lot of character and so i wanted to keep it. The addition of the hat was something i added as i felt he had a 'Bogart' look about him. Photoshop was used for the correction of colour, levels and curves and other minor adjustments. Last edited by Axleuk; 01-21-2005 at 12:08 PM. |
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#29
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| Gklister, great effort and even better to have another newbie on board to learn about painter along with us hopefully! It is fun to try right away because you get the most amazing first result. Very nice rendition Axle. I'm still trying to find time to make a start on your tut...! |
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#30
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| Glikster, VERY NICE for just starting... Axeuk... have to ask, is this the first version of Painter you've worked in..?? |
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