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01-13-2005, 06:57 AM
|  | Senior Member | | Join Date: Jul 2004 Location: Australia
Posts: 837
| | | Creative Portraits: Flower Girl There are lots of quality photos available from:- http://www.sxc.hu/browse.phtml
Many of which are without restriction in their usage such as this delightful photo by Damascus aka Jeff Osborn.
Enjoy! | 
01-13-2005, 08:12 AM
|  | Senior Member | | Join Date: Jul 2004 Location: Czech Rep.
Posts: 257
| | Lovely photo
i wanted to give it somewhat dreamy feeling... dunno what went wrong
numbers next to names of imp. filters are brush sizes; lino chatter run had brightness 50, contrast 50... | 
01-13-2005, 10:13 AM
|  | Senior Member | | Join Date: Dec 2004 Location: Wales, UK
Posts: 215
| | | Sorry guys, just messing with this one so took no attention of the process.
Maybe i will figure it out and post the technique, but it took me 3 hours of playing with setting. | 
01-13-2005, 06:07 PM
|  | Senior Member | | Join Date: Jul 2004 Location: Australia
Posts: 837
| | | Not Exactly a Renoir Nice result JC - lovely colouring and texture. Axle - good result, I haven't done cutout work for a long time, it's nice to see someone give it a go again.
Painter 8.1
Cloning and tracing paper.
Artists/Impressionist
Size=6/Opacity=40/Resat=18/Bleed=84/Jitter=1
Shoes Hair and Pants
Opacity reduced to 13% - Face
I went over almost all of her again to reveal more detail as I went. Sometimes 3 times.
Soft Cloner over parts to reveal more detail for eyes, mouth, ears, shadows.
Same brush used in a circular motion for the surrounding grass and florals, did this once only. 18 size/Opacity=48%
Dropped all layers and opened in PSP8.1
Slight Blur
Canvas Texture twice and slightly sharpened.
Renoir would probably be horrified with this but I quite like it....  | 
01-13-2005, 10:02 PM
| | Senior Member | | Join Date: Jul 2004
Posts: 579
| | | Neve, i think your "Renoir" is beautiful. Axle, wish you'd remember your method. I could go into business using it! Honest. Justchecking, you could try using a gaussian layer around 30 setting, hardlight blend, for that dreamy look.
Here's mine. I used a median layer, lighten blend, increased saturation, and played around with selective colors. Finally, a smartblur. | 
01-13-2005, 10:14 PM
| | Senior Member | | Join Date: Jul 2004
Posts: 579
| | | Used my earlier post with texturizer-sandstone-fade -mode multiply, opac100. I like this one much better than the earlier, so decided to send it in. | 
01-13-2005, 11:36 PM
|  | Senior Member | | Join Date: Jul 2004 Location: Australia
Posts: 837
| | Thanks Jaykita, much appreciated. I like this last one, the texture finishes it off beautifully.
I was studying a tutorial by Steven Friedman here:- http://www.digitalartmasterworks.com...ic_H20_pg1.htm
which I think is just fantastic and have spent a couple of hours trying to achieve something similar. It led me to creating this 2nd try of the Flower Girl and although it was a bit of a pallaver (for moi), I liked the result. In the process finally found the "blenders" in Painter  'better late than never!"
After looking at Steven's 2nd image with MS PhotoDrawII effect applied, it spurred me to get Impressionist re-installed and instal Mike Finn's set, also yours Jaykita - the two WC effects are just marvellous and thank you for sharing them. I had to miss doing Steven's Scanned WC brushstrokes picture altogether.
...................................
Cropped and resized image.
Saved one image as original.
Two copies of this image – naming one FG1 and the other FG2
IN PSP8.1
Open FG1 and dupe this layer.
L2 – Impressionist Filter/Mike Finn’s Set.
Mode Normal – Opacity 50%
Merged and flattened and saved as FG1
PAINTER 8
Opened FG2 – Woodcut Effect and saved.
Opened FG1 and pasted FG2 image as 2nd layer.
Mode – Gel – 14% opacity.
Bottom layer – Blenders/Just add Water
Blended all of the green background and her face,
Hands and arms to smooth out.
Dropped all layers.
Saved as FG1
PSP8.1
Opened FG1 and placed over original image.
Erased to show her eyes and teeth more.
Merged and flattened.
Applied a mask.
Last edited by Neve; 01-13-2005 at 11:41 PM.
| 
01-14-2005, 12:12 PM
|  | Senior Member | | Join Date: Jan 2005 Location: Lancashire
Posts: 927
| | Well i had to try this one again with the more plugins and knowledge i have obtained over the past 2 weeks...
First i boosted the color...
Then i added a duplicated and added septia layer then i erased the parts i didnt want to leave the color...
Then i added trimoons impressionist plugin (sorry i am hooked on this)
Then i added a Mask to make the jagged edges... | 
01-27-2005, 05:39 PM
|  | Moderator Patron | | Join Date: Mar 2002 Location: Near Seattle, Washington, USA
Posts: 5,614
| | Thanks, Neve, for the very cute Pic.
- - - - - - -
Alex...
Did you ever figure out that wood-cut effect? Your results are among the best I've seen.
- - - - - - -
This one is a knockoff of JustChecking's technique described here.
On the Glowing Edges layer, I used blend mode Color Burn instead of Screen.
On the top Impressionist layer I used custom style #djrOils24, faded to about 50% instead of the Watercolor style.
~Danny~ | 
01-27-2005, 10:25 PM
|  | Senior Member | | Join Date: Jul 2004 Location: Australia
Posts: 837
| |  Lovely result Danny  | 
01-27-2005, 11:08 PM
|  | Senior Member | | Join Date: Oct 2004
Posts: 139
| | | Emulating Axle's woodcut I though this was pretty neat. Here's how I emulated what he did (see layers pallete):
Cropped the image. Created two threshold masks using Levels mid slider to fine tune. (Probably levels doesn't do anything you couldn't get with threshold alone. My Dark & Light mask layers were created by MergeVisible with different settings of Threshold to emphasize different elements of the picture.) Lowered opacity of the top mask to 50% and stamped visible (This gives only black, white or 50% gray in the image.) Used magic wand selections and a bit of hand painting to turn the grey areas black or white as desired. Now we have a full B&W mask. (If a single threshold setting gets what you want, all the better. However you get there, the goal is a single, well defined B&W mask.)
Found a nice wood pattern off Google image search. (Axle's is much nicer. Wish I had this pattern.) Here's a link to my source if folks are interested: http://www.worldpanel.com/braewood%20pictures.htm
Fill a new layer with the wood pattern. Refine as desired (color, levels, etc). Now add a Hue/Sat adjustment layer above this. Go to the B&W mask, select all, and copy. Open the Hue/Sat mask for editing and paste the B&W image into this. Now invert the mask and leave mask edit mode. Adjust Saturation, Lightness, and maybe Hue to get a nice contrast for the cutout. Merge visible to a new layer. Create a selection using the Hue/Sat mask, copy from the new MergeVis layer and paste. On the newly created layer from paste, add an InnerShadows (Low) layer style. That's it.
- Mark (w/ apologies to Axle)
Last edited by SWEngineer; 01-28-2005 at 06:29 PM.
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01-28-2005, 12:58 AM
|  | Senior Member | | Join Date: Jul 2004 Location: Australia
Posts: 837
| | Well I'll be Mark, I decided to give this a go too but not with the flower girl.
Well done, you got a great result. You worked it out alright and thanks for the details too. I'm not too good with those layer masks yet.
I'll post this anyway.
Danny, I’m not all that familiar with PS but had a fiddle around in there re the wood cut effect. In PSP this is very easily achieved via “cutout” which has an entirely different meaning in PS of course.
I had an original piece of BW clipart. In PSP I placed it over an empty layer and used
The Transparency filter, eliminate white. Saved as PSD and opened in PS.
Put an empty layer under this transparent lineart and filled with a wood effect.
Then clicked on Lineart layer, magic wand and selected inside the clipart, using
Shift and magic wand to pick up pieces missed whilst selecting. I then filled that
Too with the same wood pattern. Do NOT deselect.
New Styles Layer – Inner Shadow/Contour – cove Deep.
Distance 23/Normal/Opacity 75%
Last edited by Neve; 01-28-2005 at 04:04 PM.
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01-28-2005, 08:58 AM
|  | Moderator Patron | | Join Date: Mar 2002 Location: Near Seattle, Washington, USA
Posts: 5,614
| | | Woodcut Mark, Neve...  Great work. I'm going to break these out into a separate thread later so it will be easier for others to find this technique.
Mark:
Were layers Light Mask and Dark Mask based on different Threshold settings to get the coverage you wanted?
~Danny~ | 
01-28-2005, 04:06 PM
|  | Senior Member | | Join Date: Jul 2004 Location: Australia
Posts: 837
| | Glad to help!  | 
01-28-2005, 08:02 PM
| | Senior Member Patron | | Join Date: Jan 2004 Location: Mid-South
Posts: 1,612
| | | Neve, Mark, It Works! Hurrah! I'm so glad you both came up with great techniques. I didn't find any wood patterns I was overly fond of so I took a picture of wet sandstone that I have for background/textures and used it.
TY TY TY
Janet |
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