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Bike tutorial(my try)
From Scott Andersons' bike tutorial
www.Concept DesignForum.com
My try in Photoimpact v6
Some steps I used
I made most of my shapes in 3d mode
Wheels...An inner and outer 3D circle
Spokes...A rectangular 3d shape ....aligned
top edge tangent to inner circle ...path edit
tool flared end into outer ring ...duplicated
2 x...aligned 120 degrees apart...blurred flares
into outer ring.Merged as single object.
Tires... 3d black circles ...to fit wheels.
Brake discs...inner and outer rings... 2 d shapes
a rect...2d shpe and path edit connecting the two rings
duplicated 35x and aligned each at 10 degrees...merged
duplcated this and reduced the size for the rear wheel desk.
Created some transparency shapes for highlights
on body and wheel spokes
Touched up with paint in some areas
Created a gradient bg.
Added a shadow
Had to guess
on highlights... since
I changed the light source
It took about 10-12 hrs (what with all the screw ups I made)
tomAttached Files
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Fugitive
PI is not a 3d RENDERING program which I think you have in mind.
It' has a draw in object mode 2d and 3 d...for general shapes ...circles..rectangles...squares etc....and shapes you can make with a path tool....these shapes in 2d are flat looking....those in 3d have ability to have a border and the border is what gives it a 3 d look.
tom
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