Hi
as an adult student I've come to a very interesting digital imaging project:
It includes collecting textures/surfaces ( brick wall. knit or a tree trunk - I do have good high res photos of these textures already).
Now I am going to shoot some objects ( mugs, cars, sofas, etc.)
Then I try to transfer/replace these objects' original surface ( porcelaine, steel, upholstery fabric) with these previously shooted textures/surfaces.
How can I do this with Photoshop?
The result should look as "natural" as possible. I've seen this done in some ads, very cleverly of course. Trucks elegantly covered with fashion fabric! The "new" surface fits like a glove, folllowing the curves of the car as if it just dropped off the conveyor belt in a car factory!
I hope I described the problem properly. I have not seen tutorials for this sorta techniques, but if someone knows, please guide me to a rigth direction!
When I asked this in Dpreview's forum I was guided to a couple of displacement filter tutorials. However, the examples included looked so different than what I'm aiming at.
This would be a great challenge, by the way?
Anyone took the bite?
Alice
as an adult student I've come to a very interesting digital imaging project:
It includes collecting textures/surfaces ( brick wall. knit or a tree trunk - I do have good high res photos of these textures already).
Now I am going to shoot some objects ( mugs, cars, sofas, etc.)
Then I try to transfer/replace these objects' original surface ( porcelaine, steel, upholstery fabric) with these previously shooted textures/surfaces.
How can I do this with Photoshop?
The result should look as "natural" as possible. I've seen this done in some ads, very cleverly of course. Trucks elegantly covered with fashion fabric! The "new" surface fits like a glove, folllowing the curves of the car as if it just dropped off the conveyor belt in a car factory!
I hope I described the problem properly. I have not seen tutorials for this sorta techniques, but if someone knows, please guide me to a rigth direction!
When I asked this in Dpreview's forum I was guided to a couple of displacement filter tutorials. However, the examples included looked so different than what I'm aiming at.
This would be a great challenge, by the way?
Anyone took the bite?
Alice
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