This is my first post here on the forum but I'd like to say thank you to all the community members in my journey thus far, the information you've all provided has helped me so much, thank you all very much!
A question and some advice would be much appreciated in regards to the following:
I am retouching a water-stained concrete driveway on an architectural shot and find myself doing this more and more these days. I manage to clean up most blemishes using burn and dodge, clone stamping and healing, compositing clean pieces over the affected area etc, but am asking if there is yet another technique one might use, as I describe below:
I'd like your advice on a way to retain texture while painting/colouring the concrete colour from underneath, thus eliminating the need to manually clone/heal every little tiny spec individually, while simultaneously evenly colouring/toning the concrete blocks to avoid a "painted-on" look - something akin to freq. separation with skin, only for concrete.
Freq. separation works for me when fixing smoother surfaces like drywall and smooth hardwood flooring, but not so well on concrete. It seems like the problem is that what appears to be tonality/colour stains and blemishes ends up becoming part of the texture layer, hence I'm unable to paint/colour those spots away.
I've included link to an image with annotations and one clean file to work on so please see that for a more clear understanding. I hope that makes sense and thank you again for everyones time.
Jeremy
IMAGES:
http://i68.tinypic.com/9vjwv6.jpg
http://i67.tinypic.com/ng26hw.jpg
A question and some advice would be much appreciated in regards to the following:
I am retouching a water-stained concrete driveway on an architectural shot and find myself doing this more and more these days. I manage to clean up most blemishes using burn and dodge, clone stamping and healing, compositing clean pieces over the affected area etc, but am asking if there is yet another technique one might use, as I describe below:
I'd like your advice on a way to retain texture while painting/colouring the concrete colour from underneath, thus eliminating the need to manually clone/heal every little tiny spec individually, while simultaneously evenly colouring/toning the concrete blocks to avoid a "painted-on" look - something akin to freq. separation with skin, only for concrete.
Freq. separation works for me when fixing smoother surfaces like drywall and smooth hardwood flooring, but not so well on concrete. It seems like the problem is that what appears to be tonality/colour stains and blemishes ends up becoming part of the texture layer, hence I'm unable to paint/colour those spots away.
I've included link to an image with annotations and one clean file to work on so please see that for a more clear understanding. I hope that makes sense and thank you again for everyones time.
Jeremy
IMAGES:
http://i68.tinypic.com/9vjwv6.jpg
http://i67.tinypic.com/ng26hw.jpg
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