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Discuss: How to get this rich skin texture ?

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  • Discuss: How to get this rich skin texture ?

    Hello everyone, im kaho, a photographer from Hong Kong.
    just wonder what is your opinion to get this rich skin texture on ps retouch, let discuss

    i tested and find the answer for long time, but did not get the right answer/ best solution for this kind of retouch, i have add noise, skin brush from internet, but the final result is not that good, please share your opinion.

    Thanks

  • #2
    Re: Discuss: How to get this rich skin texture ?

    Photo sample by Mikael Schulz

    please check out the fine quality picture on
    http://models.com/work/modelscom-frost-feathers

    thanks
    Attached Files

    Comment


    • #3
      Re: Discuss: How to get this rich skin texture ?

      Add grain. But more than that you need to be highly skilled digital artist. Top results require skill, it's "the way it was painted".

      That being said, you could get some direct answers if you post your starting point.

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      • #4
        Re: Discuss: How to get this rich skin texture ?

        IMHO it's better not to use such a technique or use it very carefully as image gets clear "artificial" feel.
        Good optics, image resolution and lighting are a decent way to rich textures.

        Comment


        • #5
          Re: Discuss: How to get this rich skin texture ?

          There are reasons to add noise. Usually it looks too flat and you want to add some element of randomization. That can give the impression that the skin texture is obfuscated by noise. It won't have the appearance of pores. Other than that you need good lighting and a lot of resolution. No one creates that in post unless it's a very small area that you're filling in. When something is small, you can make it so that people will not notice. You can't do this with an entire image, especially not in any reasonable amount of time.

          I think you should consider why a stamp brush doesn't work. Pores face in different directions, and you should study enough faces to understand this. It will improve the quality of your work.

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          • #6
            Re: Discuss: How to get this rich skin texture ?

            For the most part, it appears to be done by adding noise and grain to the image. You can also do this with a combination of skin textures brushes created by you or by others on the internet.

            Comment


            • #7
              Re: Discuss: How to get this rich skin texture ?

              Something like this? http://www.photoshopessentials.com/b...amics/texture/

              Comment


              • #8
                Re: Discuss: How to get this rich skin texture ?

                Originally posted by marameo View Post
                Absolutely not.

                Comment


                • #9
                  Re: Discuss: How to get this rich skin texture ?

                  I believe a layer filled with black in screen mode with some gaussian monochromatic noise (25%). This layer can be scaled up to 400% thru edit->transform then some blur (maybe motion) applied on it. I'd add a Levels adjustment layer (clipping mask) and drag the black and white point sliders to fine tune the contrast and reduce the amount of this sort of "snow" effect.

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                  • #10
                    Re: Discuss: How to get this rich skin texture ?

                    One can put the texture back grabbing a piece from the photo mentioned by the OP define a pattern and fill a layer in softlight mode. Desaturate, Highpass and unsharp mask the mask out to reveal with a low flow white brush.

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                    • #11
                      Re: Discuss: How to get this rich skin texture ?

                      Originally posted by marameo View Post
                      One can put the texture back grabbing a piece from the photo mentioned by the OP define a pattern and fill a layer in softlight mode. Desaturate, Highpass and unsharp mask the mask out to reveal with a low flow white brush.
                      You want to start with a properly lit image. So no putting back texture, because you never loose it in the first place.

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                      • #12
                        Re: Discuss: How to get this rich skin texture ?

                        I believe the image the OP posted can be misleading because it may look different once printed thru a web press.

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                        • #13
                          Re: Discuss: How to get this rich skin texture ?

                          Originally posted by marameo View Post
                          I believe the image the OP posted can be misleading because it may look different once printed thru a web press.
                          Consider that the type of press something runs on is only one factor in how it will look and only with respect to that output. The OP pulled images off a website. They do not appear to be scans, so that isn't a practical concern.

                          You can resolve enough detail with the stock used for a typical magazine page. You can see this by looking at one.

                          I would personally say you need sufficient resolution and good lighting. You need to be careful not to destroy it in post, which is very easy to do. I don't see a lot of noise added here. It's worth trying a very small amount if something looks a bit flat.

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                          • #14
                            Re: Discuss: How to get this rich skin texture ?

                            it's come from camera + lens and good convert from Capture One

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                            • #15
                              Re: Discuss: How to get this rich skin texture ?

                              good skin texture, is by doing micro dodge & burn because you won't be removing any textures! unless you mean the grainy route, which you can always add noise on a 50% gray layer and slightly blur it a bit and have it on either overlay/linear mode, ctrl+f to tighten up the noise more. if you want to sharpen, you can always use the high pass layer from a frequency separation.

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